As of 12/29/17 this still feels very much like an early access concept that needs tweaking and ease of use upgrades before I'd recommend it. The micromanagement required for gathering resources is pretty high, having to select each type of resource independently and the area you want them to gather within.

I'd much prefer a classic RTS type gathering where the AI is a bit smarter than a dumb drone. And as much as I like being able to research and add a trailer to carry buildings with the caravan, I don't know why this isn't default. Seems odd to have to build new buildings every 10 minutes when you switch maps.

Additionally the level-end timer doesn't give you any obvious indicator that your time is about to run out - if you're not paying attention you can lose the game very abruptly.