More like Oregon Trail than FTL: Faster Than Light, you have to balance your shields, power, and faction alliances. It seems like many encounters have a preferred way of dealing with them, so a decent amount of this game is just trial and error, seeing what happens if you use Offense/Passive/Contact on a specific encounter.

As you go through these encounters your ship levels up based on how your crew is assigned. Still not sure what these levels actually do, but I've only played for a short time so far.

Please note: as of Jan 2, 2018 the fullscreen mode is still broken on Windows 10, you get a black screen. This can be fixed by setting the game exe to Windows 7 compatibility mode, but it's a shame you have to do that.

I want to like this game, but while the graphics are gorgeous and the flying feels good, the content is lacking and inconsistent. The difficulty curve is polar opposites most of the time, either you're dominating the enemy or dying very quickly, and there's little to do besides pick up resources and shoot enemies.

The EVERSPACE - Encounters DLC pack sounds like it adds some actual mission content, but I haven't played that so I don't know if it's actually satisfying, and it's silly to be charged extra for what should have been part of the base game. Granted the game+dlc is $40, not $60 like AAA titles, but it also has a lot less content than one too.

I give them credit for the weapon design and feel though - each of the main ones is unique and feels powerful if used correctly. And although there are only three ship types they each play completely differently. It's just too bad they didn't add a decent variety of gameplay to go with them.