Sol Survivor [Steam store page]
Graphically reminiscent of Empire Earth. There is an overload of text in mission and descriptions. The hotkeys are well done. Incredibly easy on "normal" - can't imagine now "easy" must feel.

An interesting blend of FPS and tower defense. Seems geared toward multiplayer, and probably fun in that aspect. Novel controls - easy once they're familiar. Flaw with anti-aircraft guns - they all shoot at the same target, needs better AI for that.

Far Cry 2: Fortune's Edition [Steam store page]
Much nicer looking than Far Cry, but it suffers from a tutorial that doesn't let you visit locations out of sequence. After this it is a bit too open and free. On par with BioShock game wise, but not in story.

Team Fortress 2 [Steam store page]
I wanted to love this game, but found it hard to get into because it requires team effort (mainly a healer at your back) or you die exceptionally fast. Unlike Unreal Tournament or Counter-Strike: Source where you can easily play a quick lone wolf match

Atom Zombie Smasher [Steam store page]
Fairly easy on default, yet nearly impossible to win without using the chooser or combatant modifier - since it often gives you a poor selection of mercenaries. The balance could use a bit of work, since chooser lets you faceroll - but overall fun.

Spiral Knights [Steam store page]
The graphics are cute and the game seems potentially fun, but it lags incredibly bad on my PC - and I'm not sure if it's a problem with the game itself or their servers coping with the player load. Regardless, unplayably laggy even when moving.

Fairly fun indie game, though I wish the Princess Rush game mode didn't allow players to steal from each other - it changes the tone a bit. Aside from that it's a surprisingly difficult, yet enjoyable play. Does suffer from some crashing issues.

Minecraft in 2D, but with good combat and bosses. You can make a large variety of weapons and potions, and there are sky islands, dungeons, and the underworld to explore. The 1.1 update adds tons of content and improves the game considerably.

A truly great puzzle platformer! Fun yet relaxing, this game has good graphics and three different characters - each with unique abilities. You can switch characters at any time using number keys, using their abilities to progress through the level

Shadowgrounds [Steam store page]
A reasonably fun top-down shooter with a sci-fi storyline. The NPCs occasionally block your movement during combat - luckily they don't seem to take team damage. The flashlight also runs out of batteries slowly, which pulls you out of the game a bit.

Just Cause 2 [Steam store page]
Something for everyone - a sandbox with over the top violence and stunts, plenty of collectables, challenges, and a story line that appears just often enough to keep you interested in the missions. Steal helicopters and parachute from planes...

Borderlands [Steam store page]
This is a weird mix of MMO leveling and FPS, and in a certain aspect it works okay, but at other times it can be frustrating.

The beginning of this game includes a lot of scripted sequences, which can be a bit annoying if you play through multiple times, as was intended (you reach level 35 or so on the first playthrough, 50+ on the second). The first time playing it seems incredibly smooth and well paced, teaching you all your necessary skills painlessly.

The game itself isn't hard - I was level 13 before I died the first time - but after a while it gets annoying to take headshots and not actually kill the enemy, like a normal FPS. This is due to the level mechanic - killing an enemy one level above you is difficult, and two is nearly impossible. The exception is playing the tank/melee character, who has a special ability that flattens higher levels with ease.

There is also a melee enemy class known as Psycho that has an annoying tendency, when injured, to run full tilt at you holding a hand grenade above their heads. Many times when this happens they are inescapably close, which results in your instant death.

Lastly, the bosses tend to take 3-10 minutes for a solo player to slowly tear through their massive health pools - almost like fighting an MMO raid boss on your own. Almost every boss also has a group of annoying normal enemies to dispatch during the beginning of the fight as well. These encounters are probably much more suited to the co-op gameplay.

Overall a mixed bag, fun in certain aspects, but also one of the few games that makes me feel angry when I play it. That's a sure sign the enemies aren't quite as balanced as they should be.

This is a fun but easy Diablo style dungeon crawler. It features quick travel via portals and spells, as well as a pet to sell items while you continue killing. Additionally there is a shared chest to transfer valuable items between characters

Age of Empires II HD [Steam store page]
One of my favorite RTS - though it does suffer from the rock/paper/scissors syndrome once you know the game well enough. Age of Empires II: Conquerors Edition was a great expansion to the original game, and it's bundled into this HD remaster.

The main benefits are that this runs nicely on high resolution - the original was locked at something like 1024x768, and this also has a few tweaks like allowing higher unit maximums - raised from 200 in the original to 500 in this remaster.

I'm normally not a huge fan of re-releasing old games, but this one was such a classic, and the small tweaks they made improve the experience without ruining the nostalgia.

 1 2