Far Cry 2: Fortune's Edition [Steam store page]
Much nicer looking than Far Cry, but it suffers from a tutorial that doesn't let you visit locations out of sequence. After this it is a bit too open and free. On par with BioShock game wise, but not in story.

Passable, with some annoying features like AI soldiers that can blindly shoot you through canvas tents with deadly accurately.

Assassin's Creed 2 Deluxe Edition [Steam store page]
Disappointing compared to Assassin's Creed. The graphics are better, but the console-ified tutorial shows icons - not keys. Free running is also a bit harder as the buildings are sparser, and it is a little buggy - allowing you to slip and fall off rather than balancing on the edge.

Doing one mission at a time is annoying, but it is nice that quest timers stop once it is complete, rather than making you race back to the quest giver like the original game. Being able to block punches is also a great addition - sorely lacking in the previous version.

Overall an okay game, but it doesn't really live up to the free spirit of the original. Definitely feels like a game rather than an immersive experience.

The concept seems cool and the graphics are acceptable, but the tutorial is buggy. The players are also nearly unkillable, unlike the Unreal Tournament 2003 Bombing Run where you can frag opponents. The only benefit over UT is you don't auto-pickup the ball

ActionFPSFree to PlayModMultiplayerSportsLink
Team Fortress 2 [Steam store page]
I wanted to love this game, but found it hard to get into because it requires team effort (mainly a healer at your back) or you die exceptionally fast. Unlike Unreal Tournament or Counter-Strike: Source where you can easily play a quick lone wolf match

Steel Storm: Burning Retribution [Steam store page]
A nice twist on the classic arcade top-down shooter. Similar mechanics of power-ups, but with complicated maps, mission objectives, and the ability to move in any direction. This is retro done right - worth playing.

While this is a much cleaner game than And Yet It Moves, I am left wishing for better control granularity. In certain areas a mouse control scheme would reduce the number of deaths immensely. Luckily the checkpoints are frequent and lives unlimited

Hammerfight [Steam store page]
I love the concept of flying ships with flails and hammers doing battle - but having to constantly rotate my mouse to swing my hammer is tiring at best. Theres also a ton of unnecessary text/story when the gameplay speaks for itself.

And Yet It Moves [Steam store page]
While the concept is interesting, I find it rather annoying in practice, especially the way you stay at freefall speed even when you flip the world. This means if you flip the world while you're next to a wall you instantly kill yourself.

Plants vs. Zombies GOTY Edition [Steam store page]
A fairly relaxing arcade game - while repetitive it can get tough on the endless levels, especially right before each of the endless achievements. Would be nice if the game remembered your choice of plants between levels

Spiral Knights [Steam store page]
The graphics are cute and the game seems potentially fun, but it lags incredibly bad on my PC - and I'm not sure if it's a problem with the game itself or their servers coping with the player load. Regardless, unplayably laggy even when moving.

Assassin's Creed: Director's Cut Edition [Steam store page]
Interesting story, good combat, most flaws in this game are minor - it's a lot of fun.

The only major problem - especially for replayability - are the multitude of unskippable cutscenes. It's incredibly annoying to sit through repeated speeches that are long enough to get a snack.

It opens with what looks like a hectic tutorial, button commands flashing on your screen - turns out it's just a dream intro (thank god!). As you get into the actual game the button combinations are complex, but they become more natural as you play.

The gameplay starts out a bit slow, with long distances to run for no apparent reason other than to familiarize you with the town geography. Thankfully they give you a horse fairly quickly, and teach you to sprint. Mercifully it also never seems to limit your sprinting or galloping abilities by making you 'tired' as some games would.

The game is also graphically nice, except when you have a close-up of the faces, then you hit uncanny valley territory. The only flaw is the unskippable pans/cutscenes in certain places that can be annoying if you die. In the end though, these flaws are tiny compared to all the good parts of this game - and I would highly recommend it.

Fairly fun indie game, though I wish the Princess Rush game mode didn't allow players to steal from each other - it changes the tone a bit. Aside from that it's a surprisingly difficult, yet enjoyable play. Does suffer from some crashing issues.

Minecraft in 2D, but with good combat and bosses. You can make a large variety of weapons and potions, and there are sky islands, dungeons, and the underworld to explore. The 1.1 update adds tons of content and improves the game considerably.

A truly great puzzle platformer! Fun yet relaxing, this game has good graphics and three different characters - each with unique abilities. You can switch characters at any time using number keys, using their abilities to progress through the level

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