Infectonator : Survivors [Steam store page]
The game concept/design is solid - scavenge supplies, rebuild your base, try to rebuild the car to get out of town - but there are a couple fatal flaws that really hurt the gameplay.

The main one is the AI - it's dumb as a box of rocks, and will walk through toxic slime (which kills the character in a few seconds) without hesitation, even when there's an easy path around it. Most of my damage and deaths in this game were due to the AI making stupid decisions.

And when a character "dies", they can be revived for around 15 seconds - which is fine except that it takes like 7 seconds to actually revive them. The timer doesn't stop as you're reviving, which means that if you get to the character with 3 seconds left on their timer, there's no chance you can save them.

It makes it frustrating if you're in the middle of fighting zombies and can't start healing immediately. I'm sure there are upgrades to make heals faster, but it's still a flawed design.

This feels much more satisfying and well-tuned than the original Sanctum - and the addition of co-op takes it to a whole new difficulty level.

Orcs Must Die! [Steam store page]
While not co-op like the sequel, this game has an excellent sense of humor and decently balanced maps. Too bad the humor didn't carry over to Orcs Must Die! 2

Orcs Must Die! 2 [Steam store page]
They added co-op, but lost some of the humor that made Orcs Must Die! so fun. Similar gameplay, with more expansive levels to challenge two players.

Train Valley [Steam store page]
Starts out simple, but to be really good at this game you have to be able to multi-task incredibly accurately and quickly. That just isn't me, but the game is well designed and will be fun for people who love the challenge of optimizing their strategy and reaction times to climb the leaderboard.

I want to like this game, but while the graphics are gorgeous and the flying feels good, the content is lacking and inconsistent. The difficulty curve is polar opposites most of the time, either you're dominating the enemy or dying very quickly, and there's little to do besides pick up resources and shoot enemies.

The EVERSPACE - Encounters DLC pack sounds like it adds some actual mission content, but I haven't played that so I don't know if it's actually satisfying, and it's silly to be charged extra for what should have been part of the base game. Granted the game+dlc is $40, not $60 like AAA titles, but it also has a lot less content than one too.

I give them credit for the weapon design and feel though - each of the main ones is unique and feels powerful if used correctly. And although there are only three ship types they each play completely differently. It's just too bad they didn't add a decent variety of gameplay to go with them.

HunieCam Studio [Steam store page]
It seems like a lot of people like this game, but it's average at best, with the quality declining the more time you spend playing it. Basically it's a shallow clicker game, which surprised me since the store page seems to imply a bit more strategy and management.

Instead it just tries to keep you occupied clicking a handful of different buildings instead of adding any real depth. I'm sure you can optimize it slightly to get a higher score, but there aren't even semi-deep strategy or mechanics here.

As a side note, this game is tagged 'Nudity', but does not contain any as far as I can tell - unlike other games like HuniePop from the same creator.

A great combination of music, nice visuals, and a unique style of light strategy. Easy enough for casual players, with Bastion type difficulty settings.

The art is bright and fun, but the narrator really makes this game fantastic - narrating every move as you shoot and smash your way through the story.

Tomb Raider [Steam store page]
This franchise reboot was very satisfying, an appropriate start for the character we know Lara Croft will turn into eventually.

Although the controls are really rough (it really should be point-and-click instead), it's still an intriguing story in an interesting environment.

Deus Ex: The Fall [Steam store page]
This isn't relevant to the rest of the Deus Ex series, and is a trash mobile port with rough graphics and shallow mechanics.

Saints Row IV [Steam store page]
While Saints Row: The Third was fun madness, this sequel adds a superhero twist with great new abilities and much easier travel than the previous game.

Just Get Through [Steam store page]
If you mash together the responsiveness of Super Meat Boy, and the randomness of Spelunky, you get a simple but satisfying randomized platformer.

Hotline Miami [Steam store page]
Prepare to enjoy smashing open heads with a bat, slitting throats, and shooting enemies at breakneck speed in a psychedelic environment.

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